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Tag Archive for game development

Public Speaking at the IGDA

I was invited to give a talk to the IGDA in partnership with DAGA in Salt Lake City a couple of months ago. Had a wonderful time! They were kind enough to record my talk (I do a lot of talks, but I don’t always get to see how they turned out from the audience perspective, so this is especially cool for me).

Check it out!

Back when I started, there was no clear path into the games industry. You got there by asking around, talking to people, finding ads in the back of local newspapers, showing up for a night of tabletop gaming with the right group of people. While the idea of working in games has become mainstream over the past few decade, I find that a lot of students still think of it as a rather monolithic entity. They get hung up on the idea of having the *perfect* skill for this job or that job, where the reality is, there are a LOT of different niches in games and, if you have spent the time to develop skills that apply, even if you don’t have a degree, you have a chance to find a home here.

Pocket Gamer Connects SF

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I have to admit, Pocket Gamer Connects is one of my favorite app conferences.  I went to their Helsinki event last year, and I was invited to speak this year at the event here in San Francisco.  They always have some of the coolest speakers, not just the big marketing talks, or the monetization talks, which are interesting, sure, but they get a whole host of smaller developers.  They get talks on the indie experience, or they get different local takes on different aspects of development.  Couple that with a fairly creative eye with regards to what you might consider an “event space” and you get a great intimate event with a lot more networking potential than you might otherwise find at some of the larger venues.